diff --git a/capacitor.config.ts b/capacitor.config.ts index 342cdce..e338293 100644 --- a/capacitor.config.ts +++ b/capacitor.config.ts @@ -1,4 +1,3 @@ - import { CapacitorConfig } from '@capacitor/cli'; const config: CapacitorConfig = { @@ -6,19 +5,20 @@ const config: CapacitorConfig = { appName: '젤리의 적자탈출', webDir: 'dist', server: { - url: 'https://zfinance.zellyy.com/', + androidScheme: 'https', + iosScheme: 'https', cleartext: true }, plugins: { SplashScreen: { - launchShowDuration: 1000, + launchShowDuration: 3000, launchAutoHide: true, + backgroundColor: "#FFFFFF", androidSplashResourceName: "splash", - splashFullScreen: true, - splashImmersive: true, + androidScaleType: "CENTER_CROP", showSpinner: false, - androidScaleType: "CENTER_INSIDE", - backgroundColor: "#FFFFFF" + splashFullScreen: false, + splashImmersive: false }, Keyboard: { resize: "body", @@ -26,16 +26,8 @@ const config: CapacitorConfig = { resizeOnFullScreen: true } }, - android: { - buildOptions: { - keystorePath: "", - keystoreAlias: "", - releaseType: "AAB" - } - }, ios: { - scheme: "젤리의적자탈출", - contentInset: "automatic" + scheme: "App" } }; diff --git a/cleanup-scripts.sh b/cleanup-scripts.sh new file mode 100755 index 0000000..dd44097 --- /dev/null +++ b/cleanup-scripts.sh @@ -0,0 +1,25 @@ +#!/bin/bash + +# 불필요한 스크립트 파일 정리 스크립트 +echo "불필요한 스크립트 파일 정리 중..." + +# 프로젝트 디렉토리로 이동 +cd "$(dirname "$0")" + +# 스플래시 화면 관련 이전 스크립트 삭제 +echo "스플래시 화면 관련 이전 스크립트 삭제 중..." +rm -f fix-splash-screen.sh +rm -f fix-splash-screen-v2.sh +rm -f fix-splash-screen-v3.sh +rm -f fix-splash-image.sh +rm -f fix-native-splash.sh +rm -f increase-splash-duration.sh +rm -f fix-splash-and-background.sh +rm -f optimize-app-loading.sh + +# 최종 스크립트만 남기고 이름 변경 +echo "최종 스크립트 이름 변경 중..." +mv fix-splash-duration-force.sh fix-splash-screen-final.sh + +echo "정리 완료!" +echo "최종 스플래시 화면 수정 스크립트: fix-splash-screen-final.sh" diff --git a/fix-splash-screen-final.sh b/fix-splash-screen-final.sh new file mode 100755 index 0000000..23e2023 --- /dev/null +++ b/fix-splash-screen-final.sh @@ -0,0 +1,317 @@ +#!/bin/bash + +# 스플래시 화면 표시 시간 강제 설정 스크립트 +echo "스플래시 화면 표시 시간 강제 설정 중..." + +# 프로젝트 디렉토리로 이동 +cd "$(dirname "$0")" + +# 1. 기존 Capacitor 스플래시 플러그인 비활성화하고 네이티브 스플래시 사용 +echo "Capacitor 스플래시 설정 수정 중..." +cat > capacitor.config.ts << 'EOL' +import { CapacitorConfig } from '@capacitor/cli'; + +const config: CapacitorConfig = { + appId: 'com.lovable.zellyfinance', + appName: '젤리의 적자탈출', + webDir: 'dist', + server: { + androidScheme: 'https', + iosScheme: 'https', + cleartext: true + }, + plugins: { + SplashScreen: { + launchShowDuration: 0, + launchAutoHide: false, + backgroundColor: "#FFFFFF", + androidSplashResourceName: "splash", + androidScaleType: "CENTER_CROP", + showSpinner: false, + splashFullScreen: true, + splashImmersive: false + }, + Keyboard: { + resize: "body", + style: "dark", + resizeOnFullScreen: true + } + }, + ios: { + scheme: "App", + contentInset: "always", + allowsLinkPreview: false, + scrollEnabled: true, + limitsNavigationsToAppBoundDomains: true, + backgroundColor: "#F2F2F2" + } +}; + +export default config; +EOL + +# 2. AppDelegate.swift 수정 - 스플래시 화면 직접 제어 +echo "AppDelegate.swift 수정 중..." +APP_DELEGATE="ios/App/App/AppDelegate.swift" + +if [ -f "$APP_DELEGATE" ]; then + # 백업 생성 + cp "$APP_DELEGATE" "${APP_DELEGATE}.bak_force" + + # AppDelegate.swift 내용 교체 - 스플래시 화면 직접 제어 + cat > "$APP_DELEGATE" << 'EOL' +import UIKit +import Capacitor +import WebKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + var splashView: UIView? + var startTime: Date? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // 시작 시간 기록 + startTime = Date() + + // 배경색 설정 + self.window?.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + + // 웹뷰 캐시 설정 최적화 + let websiteDataTypes = NSSet(array: [WKWebsiteDataTypeDiskCache, WKWebsiteDataTypeMemoryCache]) + let date = Date(timeIntervalSince1970: 0) + WKWebsiteDataStore.default().removeData(ofTypes: websiteDataTypes as! Set, modifiedSince: date, completionHandler:{ }) + + // 웹뷰 설정 최적화 + let webViewConfig = WKWebViewConfiguration() + webViewConfig.allowsInlineMediaPlayback = true + webViewConfig.suppressesIncrementalRendering = false + webViewConfig.allowsAirPlayForMediaPlayback = true + webViewConfig.mediaTypesRequiringUserActionForPlayback = [] + + // 스플래시 화면 감지 설정 + NotificationCenter.default.addObserver(self, + selector: #selector(handleWebViewDidLoad), + name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), + object: nil) + + return true + } + + @objc func handleWebViewDidLoad() { + // 웹뷰 로드 완료 시 스플래시 화면 제거 (최소 10초 이상 표시) + let minimumSplashTime: TimeInterval = 10.0 + + if let startTime = startTime { + let timeElapsed = Date().timeIntervalSince(startTime) + let remainingTime = max(0, minimumSplashTime - timeElapsed) + + DispatchQueue.main.asyncAfter(deadline: .now() + remainingTime) { + // 스플래시 화면 제거 요청 + NotificationCenter.default.post(name: NSNotification.Name(rawValue: "removeSplashScreen"), object: nil) + } + } + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } +} +EOL +fi + +# 3. ViewController.swift 수정 - 스플래시 화면 직접 제어 +echo "ViewController.swift 수정 중..." +VIEWCONTROLLER="ios/App/App/ViewController.swift" + +if [ -f "$VIEWCONTROLLER" ]; then + # 백업 생성 + cp "$VIEWCONTROLLER" "${VIEWCONTROLLER}.bak_force" + + # ViewController.swift 내용 교체 - 스플래시 화면 직접 제어 + cat > "$VIEWCONTROLLER" << 'EOL' +import UIKit +import Capacitor +import WebKit + +class ViewController: CAPBridgeViewController { + + private var splashView: UIView? + private var splashRemoved = false + + override func viewDidLoad() { + super.viewDidLoad() + + // 배경색 설정 - 밝은 회색 + self.view.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + self.webView?.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + + // 스플래시 뷰 생성 + setupSplashView() + + // 웹뷰 로드 완료 감지 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidFinishLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + + // 스플래시 화면 제거 요청 감지 + NotificationCenter.default.addObserver(self, selector: #selector(removeSplashScreenRequested), name: NSNotification.Name(rawValue: "removeSplashScreen"), object: nil) + + // 최대 표시 시간 설정 (15초 후 강제 제거) + DispatchQueue.main.asyncAfter(deadline: .now() + 15.0) { + self.removeSplashScreen() + } + } + + private func setupSplashView() { + // 스플래시 뷰 생성 + splashView = UIView(frame: self.view.bounds) + splashView?.backgroundColor = UIColor.white + + // 스플래시 이미지 추가 + let imageView = UIImageView(image: UIImage(named: "Splash")) + imageView.contentMode = .scaleAspectFit + imageView.translatesAutoresizingMaskIntoConstraints = false + + if let splashView = splashView { + self.view.addSubview(splashView) + splashView.addSubview(imageView) + + NSLayoutConstraint.activate([ + imageView.centerXAnchor.constraint(equalTo: splashView.centerXAnchor), + imageView.centerYAnchor.constraint(equalTo: splashView.centerYAnchor), + imageView.widthAnchor.constraint(equalToConstant: 200), + imageView.heightAnchor.constraint(equalToConstant: 200) + ]) + } + } + + @objc private func webViewDidFinishLoad() { + // 웹뷰 로드 완료 시 AppDelegate에 알림 + // (AppDelegate에서 최소 표시 시간 계산 후 제거 요청) + print("웹뷰 로드 완료") + } + + @objc private func removeSplashScreenRequested() { + // 스플래시 화면 제거 요청 수신 + removeSplashScreen() + } + + private func removeSplashScreen() { + if !splashRemoved && splashView != nil { + splashRemoved = true + print("스플래시 화면 제거 중...") + UIView.animate(withDuration: 0.8, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + print("스플래시 화면 제거 완료") + }) + } + } + + override func viewWillLayoutSubviews() { + super.viewWillLayoutSubviews() + + // 웹뷰 배경색 설정 + self.webView?.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + self.webView?.scrollView.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + self.webView?.isOpaque = false + } +} +EOL +fi + +# 4. index.html 수정 - 웹뷰 로드 완료 알림 지연 +echo "index.html 수정 중..." +INDEX_HTML="ios/App/App/public/index.html" + +if [ -f "$INDEX_HTML" ]; then + # 백업 생성 + cp "$INDEX_HTML" "${INDEX_HTML}.bak_force" + + # 웹뷰 로드 완료 알림 코드 수정 - 지연 추가 + sed -i '' '/<\/head>/i\ + \ + ' "$INDEX_HTML" +fi + +# 5. Info.plist 수정 - 스플래시 화면 관련 설정 +echo "Info.plist 수정 중..." +INFO_PLIST="ios/App/App/Info.plist" + +if [ -f "$INFO_PLIST" ]; then + # 백업 생성 + cp "$INFO_PLIST" "${INFO_PLIST}.bak_force" + + # UIApplicationExitsOnSuspend 설정 제거 (만약 있다면) + /usr/libexec/PlistBuddy -c "Delete :UIApplicationExitsOnSuspend" "$INFO_PLIST" 2>/dev/null || true + + # 콘솔 로그 활성화 + /usr/libexec/PlistBuddy -c "Add :OS_ACTIVITY_MODE string disable" "$INFO_PLIST" 2>/dev/null || true +fi + +# 6. 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+ MTL_ENABLE_DEBUG_INFO = NO; + SDKROOT = iphoneos; + SWIFT_OPTIMIZATION_LEVEL = "-Owholemodule"; + VALIDATE_PRODUCT = YES; + }; + name = Release; + }; + 504EC3171FED79650016851F /* Debug */ = { + isa = XCBuildConfiguration; + baseConfigurationReference = FC68EB0AF532CFC21C3344DD /* Pods-App.debug.xcconfig */; + buildSettings = { + ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; + CODE_SIGN_ENTITLEMENTS = App/App.entitlements; + CODE_SIGN_STYLE = Automatic; + CURRENT_PROJECT_VERSION = 1; + DEVELOPMENT_TEAM = 54RZTAU6NX; + DISABLE_SANDBOXING = YES; + INFOPLIST_FILE = App/Info.plist; + IPHONEOS_DEPLOYMENT_TARGET = 14.0; + LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks"; + MARKETING_VERSION = 1.0; + OTHER_SWIFT_FLAGS = "$(inherited) \"-D\" \"COCOAPODS\" \"-DDEBUG\""; + PRODUCT_BUNDLE_IDENTIFIER = com.lovable.zellyfinance; + PRODUCT_NAME = "$(TARGET_NAME)"; + SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG; + SWIFT_VERSION = 5.0; + TARGETED_DEVICE_FAMILY = "1,2"; + }; + name = Debug; 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+ defaultConfigurationIsVisible = 0; + defaultConfigurationName = Release; + }; + 504EC3161FED79650016851F /* Build configuration list for PBXNativeTarget "App" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + 504EC3171FED79650016851F /* Debug */, + 504EC3181FED79650016851F /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Release; + }; +/* End XCConfigurationList section */ + }; + rootObject = 504EC2FC1FED79650016851F /* Project object */; +} diff --git a/ios/App/App.xcworkspace/contents.xcworkspacedata b/ios/App/App.xcworkspace/contents.xcworkspacedata new file mode 100644 index 0000000..b301e82 --- /dev/null +++ b/ios/App/App.xcworkspace/contents.xcworkspacedata @@ -0,0 +1,10 @@ + + + + + + + diff --git a/ios/App/App.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/ios/App/App.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist new file mode 100644 index 0000000..18d9810 --- /dev/null +++ b/ios/App/App.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist @@ -0,0 +1,8 @@ + + + + + IDEDidComputeMac32BitWarning + + + diff --git a/ios/App/App/App.entitlements b/ios/App/App/App.entitlements new file mode 100644 index 0000000..04315f3 --- /dev/null +++ b/ios/App/App/App.entitlements @@ -0,0 +1,12 @@ + + + + + com.apple.security.app-sandbox + + com.apple.security.network.client + + com.apple.security.files.user-selected.read-write + + + diff --git a/ios/App/App/AppDelegate.swift b/ios/App/App/AppDelegate.swift new file mode 100644 index 0000000..b00a4e1 --- /dev/null +++ b/ios/App/App/AppDelegate.swift @@ -0,0 +1,68 @@ +import UIKit +import Capacitor +import WebKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // 웹뷰 캐시 설정 최적화 + let websiteDataTypes = NSSet(array: [WKWebsiteDataTypeDiskCache, WKWebsiteDataTypeMemoryCache]) + let date = Date(timeIntervalSince1970: 0) + WKWebsiteDataStore.default().removeData(ofTypes: websiteDataTypes as! Set, modifiedSince: date, completionHandler:{ }) + + // 웹뷰 설정 최적화 + let webViewConfig = WKWebViewConfiguration() + webViewConfig.allowsInlineMediaPlayback = true + webViewConfig.suppressesIncrementalRendering = false + webViewConfig.allowsAirPlayForMediaPlayback = true + webViewConfig.mediaTypesRequiringUserActionForPlayback = [] + + // 웹뷰 로드 완료 시 알림 설정 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + + return true + } + + @objc func webViewDidLoad() { + print("웹뷰 로드 완료") + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/AppDelegate.swift.bak b/ios/App/App/AppDelegate.swift.bak new file mode 100644 index 0000000..0f510c7 --- /dev/null +++ b/ios/App/App/AppDelegate.swift.bak @@ -0,0 +1,50 @@ +import UIKit +import Capacitor + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + SplashScreen.handleSplash(self.window) + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/AppDelegate.swift.bak2 b/ios/App/App/AppDelegate.swift.bak2 new file mode 100644 index 0000000..0f510c7 --- /dev/null +++ b/ios/App/App/AppDelegate.swift.bak2 @@ -0,0 +1,50 @@ +import UIKit +import Capacitor + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + SplashScreen.handleSplash(self.window) + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/AppDelegate.swift.bak3 b/ios/App/App/AppDelegate.swift.bak3 new file mode 100644 index 0000000..a854462 --- /dev/null +++ b/ios/App/App/AppDelegate.swift.bak3 @@ -0,0 +1,51 @@ +import UIKit +import Capacitor +import CapacitorSplashScreen + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + try? SplashScreen.handleSplash(self.window) + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/AppDelegate.swift.bak_bgcolor b/ios/App/App/AppDelegate.swift.bak_bgcolor new file mode 100644 index 0000000..b00a4e1 --- /dev/null +++ b/ios/App/App/AppDelegate.swift.bak_bgcolor @@ -0,0 +1,68 @@ +import UIKit +import Capacitor +import WebKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // 웹뷰 캐시 설정 최적화 + let websiteDataTypes = NSSet(array: [WKWebsiteDataTypeDiskCache, WKWebsiteDataTypeMemoryCache]) + let date = Date(timeIntervalSince1970: 0) + WKWebsiteDataStore.default().removeData(ofTypes: websiteDataTypes as! Set, modifiedSince: date, completionHandler:{ }) + + // 웹뷰 설정 최적화 + let webViewConfig = WKWebViewConfiguration() + webViewConfig.allowsInlineMediaPlayback = true + webViewConfig.suppressesIncrementalRendering = false + webViewConfig.allowsAirPlayForMediaPlayback = true + webViewConfig.mediaTypesRequiringUserActionForPlayback = [] + + // 웹뷰 로드 완료 시 알림 설정 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + + return true + } + + @objc func webViewDidLoad() { + print("웹뷰 로드 완료") + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/AppDelegate.swift.bak_force b/ios/App/App/AppDelegate.swift.bak_force new file mode 100644 index 0000000..68dbcfb --- /dev/null +++ b/ios/App/App/AppDelegate.swift.bak_force @@ -0,0 +1,64 @@ +import UIKit +import Capacitor +import WebKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // 웹뷰 캐시 설정 최적화 + let websiteDataTypes = NSSet(array: [WKWebsiteDataTypeDiskCache, WKWebsiteDataTypeMemoryCache]) + let date = Date(timeIntervalSince1970: 0) + WKWebsiteDataStore.default().removeData(ofTypes: websiteDataTypes as! Set, modifiedSince: date, completionHandler:{ }) + + // 웹뷰 설정 최적화 + let webViewConfig = WKWebViewConfiguration() + webViewConfig.allowsInlineMediaPlayback = true + webViewConfig.suppressesIncrementalRendering = false + webViewConfig.allowsAirPlayForMediaPlayback = true + webViewConfig.mediaTypesRequiringUserActionForPlayback = [] + + // 배경색 설정 + self.window?.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/AppDelegate.swift.bak_native b/ios/App/App/AppDelegate.swift.bak_native new file mode 100644 index 0000000..fa5f6e2 --- /dev/null +++ b/ios/App/App/AppDelegate.swift.bak_native @@ -0,0 +1,64 @@ +import UIKit +import Capacitor +import WebKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // 웹뷰 캐시 설정 최적화 + let websiteDataTypes = NSSet(array: [WKWebsiteDataTypeDiskCache, WKWebsiteDataTypeMemoryCache]) + let date = Date(timeIntervalSince1970: 0) + WKWebsiteDataStore.default().removeData(ofTypes: websiteDataTypes as! Set, modifiedSince: date, completionHandler:{ }) + + // 웹뷰 설정 최적화 + let webViewConfig = WKWebViewConfiguration() + webViewConfig.allowsInlineMediaPlayback = true + webViewConfig.suppressesIncrementalRendering = false + webViewConfig.allowsAirPlayForMediaPlayback = true + webViewConfig.mediaTypesRequiringUserActionForPlayback = [] + + // 웹뷰 프로세스 풀 설정 + WKProcessPool.init() + + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/AppDelegate.swift.bak_optimize b/ios/App/App/AppDelegate.swift.bak_optimize new file mode 100644 index 0000000..c3cd83b --- /dev/null +++ b/ios/App/App/AppDelegate.swift.bak_optimize @@ -0,0 +1,49 @@ +import UIKit +import Capacitor + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} diff --git a/ios/App/App/Assets.xcassets/AppIcon.appiconset/AppIcon-512@2x.png b/ios/App/App/Assets.xcassets/AppIcon.appiconset/AppIcon-512@2x.png new file mode 100644 index 0000000..adf6ba0 Binary files /dev/null and b/ios/App/App/Assets.xcassets/AppIcon.appiconset/AppIcon-512@2x.png differ diff --git a/ios/App/App/Assets.xcassets/AppIcon.appiconset/Contents.json b/ios/App/App/Assets.xcassets/AppIcon.appiconset/Contents.json new file mode 100644 index 0000000..75abe0d --- /dev/null +++ b/ios/App/App/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1,122 @@ +{ + "images" : [ + { + "size" : "20x20", + "idiom" : "iphone", + "filename" : "icon-20@2x.png", + "scale" : "2x" + }, + { + "size" : "20x20", + "idiom" : "iphone", + "filename" : "icon-20@3x.png", + "scale" : "3x" + }, + { + "size" : "29x29", + "idiom" : "iphone", + "filename" : "icon-29.png", + "scale" : "1x" + }, + { + "size" : "29x29", + "idiom" : "iphone", + "filename" : "icon-29@2x.png", + "scale" : "2x" + }, + { + "size" : "29x29", + "idiom" : "iphone", + "filename" : "icon-29@3x.png", + "scale" : "3x" + }, + { + "size" : "40x40", + "idiom" : "iphone", + "filename" : "icon-40@2x.png", + "scale" : "2x" + }, + { + "size" : "40x40", + "idiom" : "iphone", + "filename" : "icon-40@3x.png", + "scale" : "3x" + }, + { + "size" : "60x60", + "idiom" : "iphone", + "filename" : "icon-60@2x.png", + "scale" : "2x" + }, + { + "size" : "60x60", + "idiom" : "iphone", + "filename" : "icon-60@3x.png", + "scale" : "3x" + }, + { + "size" : "20x20", + "idiom" : "ipad", + "filename" : "icon-20.png", + "scale" : "1x" + }, + { + "size" : "20x20", + "idiom" : "ipad", + "filename" : "icon-20@2x.png", + "scale" : "2x" + }, + { + "size" : "29x29", + "idiom" : "ipad", + "filename" : "icon-29.png", + "scale" : "1x" + }, + { + "size" : "29x29", + "idiom" : "ipad", + "filename" : "icon-29@2x.png", + "scale" : "2x" + }, + { + "size" : "40x40", + "idiom" : "ipad", + "filename" : "icon-40.png", + "scale" : "1x" + }, + { + "size" : "40x40", + "idiom" : "ipad", + "filename" : "icon-40@2x.png", + "scale" : "2x" + }, + { + "size" : "76x76", + "idiom" : "ipad", + "filename" : "icon-76.png", + "scale" : "1x" + }, + { + "size" : "76x76", + "idiom" : "ipad", + "filename" : "icon-76@2x.png", + "scale" : "2x" + }, + { + "size" : "83.5x83.5", + "idiom" : "ipad", + "filename" : "icon-83.5@2x.png", + "scale" : "2x" + }, + { + "size" : "1024x1024", + "idiom" : "ios-marketing", + "filename" : "icon-1024.png", + "scale" : "1x" + } + ], + "info" : { + "version" : 1, + "author" : "xcode" + } +} diff --git a/ios/App/App/Assets.xcassets/AppIcon.appiconset/icon-1024.png b/ios/App/App/Assets.xcassets/AppIcon.appiconset/icon-1024.png new file mode 100644 index 0000000..0e64953 Binary files /dev/null and b/ios/App/App/Assets.xcassets/AppIcon.appiconset/icon-1024.png differ diff --git a/ios/App/App/Assets.xcassets/AppIcon.appiconset/icon-20.png b/ios/App/App/Assets.xcassets/AppIcon.appiconset/icon-20.png new file mode 100644 index 0000000..4f635a7 Binary files /dev/null and b/ios/App/App/Assets.xcassets/AppIcon.appiconset/icon-20.png differ diff --git a/ios/App/App/Assets.xcassets/AppIcon.appiconset/icon-20@2x.png 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a/ios/App/App/Assets.xcassets/Splash.imageset/Contents.json b/ios/App/App/Assets.xcassets/Splash.imageset/Contents.json new file mode 100644 index 0000000..6c1a25d --- /dev/null +++ b/ios/App/App/Assets.xcassets/Splash.imageset/Contents.json @@ -0,0 +1,21 @@ +{ + "images" : [ + { + "idiom" : "universal", + "filename" : "splash.png", + "scale" : "1x" + }, + { + "idiom" : "universal", + "scale" : "2x" + }, + { + "idiom" : "universal", + "scale" : "3x" + } + ], + "info" : { + "version" : 1, + "author" : "xcode" + } +} diff --git a/ios/App/App/Assets.xcassets/Splash.imageset/splash-2732x2732-1.png b/ios/App/App/Assets.xcassets/Splash.imageset/splash-2732x2732-1.png new file mode 100644 index 0000000..33ea6c9 Binary files /dev/null and b/ios/App/App/Assets.xcassets/Splash.imageset/splash-2732x2732-1.png differ diff --git a/ios/App/App/Assets.xcassets/Splash.imageset/splash-2732x2732-2.png b/ios/App/App/Assets.xcassets/Splash.imageset/splash-2732x2732-2.png new file mode 100644 index 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a/ios/App/App/Base.lproj/LaunchScreen.storyboard b/ios/App/App/Base.lproj/LaunchScreen.storyboard new file mode 100644 index 0000000..0063406 --- /dev/null +++ b/ios/App/App/Base.lproj/LaunchScreen.storyboard @@ -0,0 +1,43 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ios/App/App/Base.lproj/Main.storyboard b/ios/App/App/Base.lproj/Main.storyboard new file mode 100644 index 0000000..b44df7b --- /dev/null +++ b/ios/App/App/Base.lproj/Main.storyboard @@ -0,0 +1,19 @@ + + + + + + + + + + + + + + + + + + + diff --git a/ios/App/App/Info.plist b/ios/App/App/Info.plist new file mode 100644 index 0000000..a08a274 --- /dev/null +++ b/ios/App/App/Info.plist @@ -0,0 +1,56 @@ + + + + + CFBundleDevelopmentRegion + en + CFBundleDisplayName + 젤리의 적자탈출 + CFBundleExecutable + $(EXECUTABLE_NAME) + CFBundleIdentifier + $(PRODUCT_BUNDLE_IDENTIFIER) + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + $(PRODUCT_NAME) + CFBundlePackageType + APPL + CFBundleShortVersionString + $(MARKETING_VERSION) + CFBundleVersion + $(CURRENT_PROJECT_VERSION) + LSRequiresIPhoneOS + + NSAppTransportSecurity + + NSAllowsArbitraryLoads + + + UILaunchStoryboardName + LaunchScreen + UIMainStoryboardFile + Main + UIRequiredDeviceCapabilities + + armv7 + + UIStatusBarHidden + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UIViewControllerBasedStatusBarAppearance + + + diff --git a/ios/App/App/Info.plist.bak_force b/ios/App/App/Info.plist.bak_force new file mode 100644 index 0000000..a08a274 --- /dev/null +++ b/ios/App/App/Info.plist.bak_force @@ -0,0 +1,56 @@ + + + + + CFBundleDevelopmentRegion + en + CFBundleDisplayName + 젤리의 적자탈출 + CFBundleExecutable + $(EXECUTABLE_NAME) + CFBundleIdentifier + $(PRODUCT_BUNDLE_IDENTIFIER) + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + $(PRODUCT_NAME) + CFBundlePackageType + APPL + CFBundleShortVersionString + $(MARKETING_VERSION) + CFBundleVersion + $(CURRENT_PROJECT_VERSION) + LSRequiresIPhoneOS + + NSAppTransportSecurity + + NSAllowsArbitraryLoads + + + UILaunchStoryboardName + LaunchScreen + UIMainStoryboardFile + Main + UIRequiredDeviceCapabilities + + armv7 + + UIStatusBarHidden + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UIViewControllerBasedStatusBarAppearance + + + diff --git a/ios/App/App/Info.plist.new_backup b/ios/App/App/Info.plist.new_backup new file mode 100644 index 0000000..efd2982 --- /dev/null +++ b/ios/App/App/Info.plist.new_backup @@ -0,0 +1,49 @@ + + + + + CFBundleDevelopmentRegion + en + CFBundleDisplayName + 젤리의 적자탈출 + CFBundleExecutable + $(EXECUTABLE_NAME) + CFBundleIdentifier + $(PRODUCT_BUNDLE_IDENTIFIER) + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + $(PRODUCT_NAME) + CFBundlePackageType + APPL + CFBundleShortVersionString + $(MARKETING_VERSION) + CFBundleVersion + $(CURRENT_PROJECT_VERSION) + LSRequiresIPhoneOS + + UILaunchStoryboardName + LaunchScreen + UIMainStoryboardFile + Main + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UIViewControllerBasedStatusBarAppearance + + + diff --git a/ios/App/App/ViewController.swift b/ios/App/App/ViewController.swift new file mode 100644 index 0000000..a9af91b --- /dev/null +++ b/ios/App/App/ViewController.swift @@ -0,0 +1,69 @@ +import UIKit +import Capacitor +import WebKit + +class ViewController: CAPBridgeViewController { + + private var splashView: UIView? + + override func viewDidLoad() { + super.viewDidLoad() + + // 스플래시 뷰 생성 + setupSplashView() + + // 웹뷰 로드 완료 감지 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidFinishLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + } + + private func setupSplashView() { + // 스플래시 뷰 생성 + splashView = UIView(frame: self.view.bounds) + splashView?.backgroundColor = UIColor.white + + // 스플래시 이미지 추가 + let imageView = UIImageView(image: UIImage(named: "Splash")) + imageView.contentMode = .scaleAspectFit + imageView.translatesAutoresizingMaskIntoConstraints = false + + if let splashView = splashView { + self.view.addSubview(splashView) + splashView.addSubview(imageView) + + NSLayoutConstraint.activate([ + imageView.centerXAnchor.constraint(equalTo: splashView.centerXAnchor), + imageView.centerYAnchor.constraint(equalTo: splashView.centerYAnchor), + imageView.widthAnchor.constraint(equalToConstant: 200), + imageView.heightAnchor.constraint(equalToConstant: 200) + ]) + } + } + + @objc private func webViewDidFinishLoad() { + // 웹뷰 로드 완료 시 스플래시 화면 제거 (2초 후) + DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + + // 웹뷰 로드 시작 시 스크립트 실행 (최대 2초 후 스플래시 제거) + DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) { + if self.splashView != nil && self.splashView?.alpha == 1 { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + } +} diff --git a/ios/App/App/ViewController.swift.bak b/ios/App/App/ViewController.swift.bak new file mode 100644 index 0000000..7783511 --- /dev/null +++ b/ios/App/App/ViewController.swift.bak @@ -0,0 +1,69 @@ +import UIKit +import Capacitor +import WebKit + +class ViewController: CAPBridgeViewController { + + private var splashView: UIView? + + override func viewDidLoad() { + super.viewDidLoad() + + // 스플래시 뷰 생성 + setupSplashView() + + // 웹뷰 로드 완료 감지 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidFinishLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + } + + private func setupSplashView() { + // 스플래시 뷰 생성 + splashView = UIView(frame: self.view.bounds) + splashView?.backgroundColor = UIColor.white + + // 앱 이름 레이블 추가 + let titleLabel = UILabel() + titleLabel.text = "젤리의 적자탈출" + titleLabel.font = UIFont.boldSystemFont(ofSize: 36) + titleLabel.textAlignment = .center + titleLabel.translatesAutoresizingMaskIntoConstraints = false + + if let splashView = splashView { + self.view.addSubview(splashView) + splashView.addSubview(titleLabel) + + NSLayoutConstraint.activate([ + titleLabel.centerXAnchor.constraint(equalTo: splashView.centerXAnchor), + titleLabel.centerYAnchor.constraint(equalTo: splashView.centerYAnchor) + ]) + } + } + + @objc private func webViewDidFinishLoad() { + // 웹뷰 로드 완료 시 스플래시 화면 제거 + DispatchQueue.main.asyncAfter(deadline: .now() + 1.0) { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + + // 웹뷰 로드 시작 시 스크립트 실행 + DispatchQueue.main.asyncAfter(deadline: .now() + 5.0) { + if self.splashView != nil && self.splashView?.alpha == 1 { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + } +} diff --git a/ios/App/App/ViewController.swift.bak_duration b/ios/App/App/ViewController.swift.bak_duration new file mode 100644 index 0000000..a9af91b --- /dev/null +++ b/ios/App/App/ViewController.swift.bak_duration @@ -0,0 +1,69 @@ +import UIKit +import Capacitor +import WebKit + +class ViewController: CAPBridgeViewController { + + private var splashView: UIView? + + override func viewDidLoad() { + super.viewDidLoad() + + // 스플래시 뷰 생성 + setupSplashView() + + // 웹뷰 로드 완료 감지 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidFinishLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + } + + private func setupSplashView() { + // 스플래시 뷰 생성 + splashView = UIView(frame: self.view.bounds) + splashView?.backgroundColor = UIColor.white + + // 스플래시 이미지 추가 + let imageView = UIImageView(image: UIImage(named: "Splash")) + imageView.contentMode = .scaleAspectFit + imageView.translatesAutoresizingMaskIntoConstraints = false + + if let splashView = splashView { + self.view.addSubview(splashView) + splashView.addSubview(imageView) + + NSLayoutConstraint.activate([ + imageView.centerXAnchor.constraint(equalTo: splashView.centerXAnchor), + imageView.centerYAnchor.constraint(equalTo: splashView.centerYAnchor), + imageView.widthAnchor.constraint(equalToConstant: 200), + imageView.heightAnchor.constraint(equalToConstant: 200) + ]) + } + } + + @objc private func webViewDidFinishLoad() { + // 웹뷰 로드 완료 시 스플래시 화면 제거 (2초 후) + DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + + // 웹뷰 로드 시작 시 스크립트 실행 (최대 2초 후 스플래시 제거) + DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) { + if self.splashView != nil && self.splashView?.alpha == 1 { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + } +} diff --git a/ios/App/App/ViewController.swift.bak_force b/ios/App/App/ViewController.swift.bak_force new file mode 100644 index 0000000..dac9db0 --- /dev/null +++ b/ios/App/App/ViewController.swift.bak_force @@ -0,0 +1,83 @@ +import UIKit +import Capacitor +import WebKit + +class ViewController: CAPBridgeViewController { + + private var splashView: UIView? + private var splashRemoved = false + + override func viewDidLoad() { + super.viewDidLoad() + + // 배경색 설정 - 밝은 회색 + self.view.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + self.webView?.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + + // 스플래시 뷰 생성 + setupSplashView() + + // 웹뷰 로드 완료 감지 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidFinishLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + } + + private func setupSplashView() { + // 스플래시 뷰 생성 + splashView = UIView(frame: self.view.bounds) + splashView?.backgroundColor = UIColor.white + + // 스플래시 이미지 추가 + let imageView = UIImageView(image: UIImage(named: "Splash")) + imageView.contentMode = .scaleAspectFit + imageView.translatesAutoresizingMaskIntoConstraints = false + + if let splashView = splashView { + self.view.addSubview(splashView) + splashView.addSubview(imageView) + + NSLayoutConstraint.activate([ + imageView.centerXAnchor.constraint(equalTo: splashView.centerXAnchor), + imageView.centerYAnchor.constraint(equalTo: splashView.centerYAnchor), + imageView.widthAnchor.constraint(equalToConstant: 200), + imageView.heightAnchor.constraint(equalToConstant: 200) + ]) + } + } + + @objc private func webViewDidFinishLoad() { + // 웹뷰 로드 완료 시 스플래시 화면 제거 (6초 후) + DispatchQueue.main.asyncAfter(deadline: .now() + 6.0) { + self.removeSplashScreen() + } + } + + private func removeSplashScreen() { + if !splashRemoved && splashView != nil { + splashRemoved = true + UIView.animate(withDuration: 0.8, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + + // 웹뷰 로드 시작 시 스크립트 실행 (최소 표시 시간 보장) + DispatchQueue.main.asyncAfter(deadline: .now() + 7.0) { + self.removeSplashScreen() + } + } + + override func viewWillLayoutSubviews() { + super.viewWillLayoutSubviews() + + // 웹뷰 배경색 설정 + self.webView?.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + self.webView?.scrollView.backgroundColor = UIColor(red: 0.95, green: 0.95, blue: 0.95, alpha: 1.0) + self.webView?.isOpaque = false + } +} diff --git a/ios/App/App/ViewController.swift.bak_longer b/ios/App/App/ViewController.swift.bak_longer new file mode 100644 index 0000000..b0bad41 --- /dev/null +++ b/ios/App/App/ViewController.swift.bak_longer @@ -0,0 +1,70 @@ +import UIKit +import Capacitor +import WebKit + +class ViewController: CAPBridgeViewController { + + private var splashView: UIView? + private var splashRemoved = false + + override func viewDidLoad() { + super.viewDidLoad() + + // 스플래시 뷰 생성 + setupSplashView() + + // 웹뷰 로드 완료 감지 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidFinishLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + } + + private func setupSplashView() { + // 스플래시 뷰 생성 + splashView = UIView(frame: self.view.bounds) + splashView?.backgroundColor = UIColor.white + + // 스플래시 이미지 추가 + let imageView = UIImageView(image: UIImage(named: "Splash")) + imageView.contentMode = .scaleAspectFit + imageView.translatesAutoresizingMaskIntoConstraints = false + + if let splashView = splashView { + self.view.addSubview(splashView) + splashView.addSubview(imageView) + + NSLayoutConstraint.activate([ + imageView.centerXAnchor.constraint(equalTo: splashView.centerXAnchor), + imageView.centerYAnchor.constraint(equalTo: splashView.centerYAnchor), + imageView.widthAnchor.constraint(equalToConstant: 200), + imageView.heightAnchor.constraint(equalToConstant: 200) + ]) + } + } + + @objc private func webViewDidFinishLoad() { + // 웹뷰 로드 완료 시 스플래시 화면 제거 (3초 후) + DispatchQueue.main.asyncAfter(deadline: .now() + 3.0) { + self.removeSplashScreen() + } + } + + private func removeSplashScreen() { + if !splashRemoved && splashView != nil { + splashRemoved = true + UIView.animate(withDuration: 0.5, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + + // 웹뷰 로드 시작 시 스크립트 실행 (최소 표시 시간 보장) + DispatchQueue.main.asyncAfter(deadline: .now() + 4.0) { + self.removeSplashScreen() + } + } +} diff --git a/ios/App/Podfile b/ios/App/Podfile new file mode 100644 index 0000000..a36beac --- /dev/null +++ b/ios/App/Podfile @@ -0,0 +1,25 @@ +require_relative '../../node_modules/@capacitor/ios/scripts/pods_helpers' + +platform :ios, '14.0' +use_frameworks! + +# workaround to avoid Xcode caching of Pods that requires +# Product -> Clean Build Folder after new Cordova plugins installed +# Requires CocoaPods 1.6 or newer +install! 'cocoapods', :disable_input_output_paths => true + +def capacitor_pods + pod 'Capacitor', :path => '../../node_modules/@capacitor/ios' + pod 'CapacitorCordova', :path => '../../node_modules/@capacitor/ios' + pod 'CapacitorKeyboard', :path => '../../node_modules/@capacitor/keyboard' + pod 'CapacitorSplashScreen', :path => '../../node_modules/@capacitor/splash-screen' +end + +target 'App' do + capacitor_pods + # Add your Pods here +end + +post_install do |installer| + assertDeploymentTarget(installer) +end diff --git a/ios/App/Podfile.lock b/ios/App/Podfile.lock new file mode 100644 index 0000000..a15aa66 --- /dev/null +++ b/ios/App/Podfile.lock @@ -0,0 +1,34 @@ +PODS: + - Capacitor (7.1.0): + - CapacitorCordova + - CapacitorCordova (7.1.0) + - CapacitorKeyboard (7.0.0): + - Capacitor + - CapacitorSplashScreen (7.0.0): + - Capacitor + +DEPENDENCIES: + - "Capacitor (from `../../node_modules/@capacitor/ios`)" + - "CapacitorCordova (from `../../node_modules/@capacitor/ios`)" + - "CapacitorKeyboard (from `../../node_modules/@capacitor/keyboard`)" + - "CapacitorSplashScreen (from `../../node_modules/@capacitor/splash-screen`)" + +EXTERNAL SOURCES: + Capacitor: + :path: "../../node_modules/@capacitor/ios" + CapacitorCordova: + :path: "../../node_modules/@capacitor/ios" + CapacitorKeyboard: + :path: "../../node_modules/@capacitor/keyboard" + CapacitorSplashScreen: + :path: "../../node_modules/@capacitor/splash-screen" + +SPEC CHECKSUMS: + Capacitor: 68ff8eabbcce387e69767c13b5fbcc1c5399eabc + CapacitorCordova: 866217f32c1d25b326c568a10ea3ed0c36b13e29 + CapacitorKeyboard: 2c26c6fccde35023c579fc37d4cae6326d5e6343 + CapacitorSplashScreen: f4e58cc02aafd91c7cbaf32a3d1b44d02a115125 + +PODFILE CHECKSUM: 7376e84e32edf2d1753401ce95b6db45439d33ff + +COCOAPODS: 1.16.2 diff --git a/restore-previous-splash.sh b/restore-previous-splash.sh new file mode 100755 index 0000000..98fa189 --- /dev/null +++ b/restore-previous-splash.sh @@ -0,0 +1,292 @@ +#!/bin/bash + +# 이전 스플래시 화면 설정으로 복원하는 스크립트 +echo "이전 스플래시 화면 설정으로 복원 중..." + +# 프로젝트 디렉토리로 이동 +cd "$(dirname "$0")" + +# 1. ViewController.swift 복원 +echo "ViewController.swift 복원 중..." +VIEWCONTROLLER="ios/App/App/ViewController.swift" + +if [ -f "${VIEWCONTROLLER}.bak_duration" ]; then + # 백업에서 복원 + cp "${VIEWCONTROLLER}.bak_duration" "$VIEWCONTROLLER" + echo "ViewController.swift를 이전 버전으로 복원했습니다." +else + # 백업이 없는 경우 직접 작성 + cat > "$VIEWCONTROLLER" << 'EOL' +import UIKit +import Capacitor +import WebKit + +class ViewController: CAPBridgeViewController { + + private var splashView: UIView? + + override func viewDidLoad() { + super.viewDidLoad() + + // 스플래시 뷰 생성 + setupSplashView() + + // 웹뷰 로드 완료 감지 + NotificationCenter.default.addObserver(self, selector: #selector(webViewDidFinishLoad), name: NSNotification.Name(rawValue: "capacitorWebViewDidLoad"), object: nil) + } + + private func setupSplashView() { + // 스플래시 뷰 생성 + splashView = UIView(frame: self.view.bounds) + splashView?.backgroundColor = UIColor.white + + // 스플래시 이미지 추가 + let imageView = UIImageView(image: UIImage(named: "Splash")) + imageView.contentMode = .scaleAspectFit + imageView.translatesAutoresizingMaskIntoConstraints = false + + if let splashView = splashView { + self.view.addSubview(splashView) + splashView.addSubview(imageView) + + NSLayoutConstraint.activate([ + imageView.centerXAnchor.constraint(equalTo: splashView.centerXAnchor), + imageView.centerYAnchor.constraint(equalTo: splashView.centerYAnchor), + imageView.widthAnchor.constraint(equalToConstant: 200), + imageView.heightAnchor.constraint(equalToConstant: 200) + ]) + } + } + + @objc private func webViewDidFinishLoad() { + // 웹뷰 로드 완료 시 스플래시 화면 제거 (2초 후) + DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + + // 웹뷰 로드 시작 시 스크립트 실행 (최대 2초 후 스플래시 제거) + DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) { + if self.splashView != nil && self.splashView?.alpha == 1 { + UIView.animate(withDuration: 0.3, animations: { + self.splashView?.alpha = 0 + }, completion: { _ in + self.splashView?.removeFromSuperview() + self.splashView = nil + }) + } + } + } +} +EOL + echo "ViewController.swift를 재생성했습니다." +fi + +# 2. AppDelegate.swift 복원 +echo "AppDelegate.swift 복원 중..." +APP_DELEGATE="ios/App/App/AppDelegate.swift" + +if [ -f "${APP_DELEGATE}.bak_bgcolor" ]; then + # 백업에서 복원 + cp "${APP_DELEGATE}.bak_bgcolor" "$APP_DELEGATE" + echo "AppDelegate.swift를 이전 버전으로 복원했습니다." +else + # 백업이 없는 경우 직접 작성 + cat > "$APP_DELEGATE" << 'EOL' +import UIKit +import Capacitor +import WebKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // 웹뷰 캐시 설정 최적화 + let websiteDataTypes = NSSet(array: [WKWebsiteDataTypeDiskCache, WKWebsiteDataTypeMemoryCache]) + let date = Date(timeIntervalSince1970: 0) + WKWebsiteDataStore.default().removeData(ofTypes: websiteDataTypes as! Set, modifiedSince: date, completionHandler:{ }) + + // 웹뷰 설정 최적화 + let webViewConfig = WKWebViewConfiguration() + webViewConfig.allowsInlineMediaPlayback = true + webViewConfig.suppressesIncrementalRendering = false + webViewConfig.allowsAirPlayForMediaPlayback = true + webViewConfig.mediaTypesRequiringUserActionForPlayback = [] + + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool { + // Called when the app was launched with a url. Feel free to add additional processing here, + // but if you want the App API to support tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(app, open: url, options: options) + } + + func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { + // Called when the app was launched with an activity, including Universal Links. + // Feel free to add additional processing here, but if you want the App API to support + // tracking app url opens, make sure to keep this call + return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler) + } + +} +EOL + echo "AppDelegate.swift를 재생성했습니다." +fi + +# 3. capacitor.config.ts 복원 +echo "capacitor.config.ts 복원 중..." +if [ -f "capacitor.config.ts.bak" ]; then + # 백업에서 복원 + cp "capacitor.config.ts.bak" "capacitor.config.ts" + echo "capacitor.config.ts를 이전 버전으로 복원했습니다." +else + # 백업이 없는 경우 직접 작성 + cat > "capacitor.config.ts" << 'EOL' +import { CapacitorConfig } from '@capacitor/cli'; + +const config: CapacitorConfig = { + appId: 'com.lovable.zellyfinance', + appName: '젤리의 적자탈출', + webDir: 'dist', + server: { + androidScheme: 'https', + iosScheme: 'https', + cleartext: true + }, + plugins: { + SplashScreen: { + launchShowDuration: 3000, + launchAutoHide: true, + backgroundColor: "#FFFFFF", + androidSplashResourceName: "splash", + androidScaleType: "CENTER_CROP", + showSpinner: false, + splashFullScreen: false, + splashImmersive: false + }, + Keyboard: { + resize: "body", + style: "dark", + resizeOnFullScreen: true + } + }, + ios: { + scheme: "App" + } +}; + +export default config; +EOL + echo "capacitor.config.ts를 재생성했습니다." +fi + +# 4. index.html 복원 (웹뷰 로드 완료 알림 코드 제거) +echo "index.html 복원 중..." +INDEX_HTML="ios/App/App/public/index.html" + +if [ -f "${INDEX_HTML}.bak_bgcolor" ]; then + # 백업에서 복원 + cp "${INDEX_HTML}.bak_bgcolor" "$INDEX_HTML" + echo "index.html을 이전 버전으로 복원했습니다." +else + echo "index.html 백업을 찾을 수 없습니다. 수동으로 확인이 필요합니다." +fi + +# 5. Info.plist 복원 +echo "Info.plist 복원 중..." +INFO_PLIST="ios/App/App/Info.plist" + +if [ -f "${INFO_PLIST}.bak_force" ]; then + # 백업에서 복원 + cp "${INFO_PLIST}.bak_force" "$INFO_PLIST" + echo "Info.plist를 이전 버전으로 복원했습니다." +else + echo "Info.plist 백업을 찾을 수 없습니다. 수동으로 확인이 필요합니다." +fi + +# 6. LaunchScreen.storyboard 복원 +echo "LaunchScreen.storyboard 복원 중..." +cat > ios/App/App/Base.lproj/LaunchScreen.storyboard << 'EOL' + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +EOL + +# 7. Capacitor 설정 동기화 +echo "Capacitor 설정 동기화 중..." +npx cap sync ios + +echo "완료! 이제 Xcode에서 다시 빌드하세요."